Generate ideas fast and easily
Spark your creative thinking
Every Triggers card contains a "what if" question designed to open paths for solving almost any creative challenge you face.
Specifically designed for creatives
The cards combine design thinking methodology, psychology and participatory mechanisms. All compiled in a carefully designed set of cards.
Simple and direct
Ideation made simple. Don't waste time with complicated processes and exercises. Triggers is designed to be straightforward and practical. It works in just three simple steps.
1. Define your problem
Whatever it is. Make it simple and straight forward.
2. Take a Trigger card
Read the "What if" question on the card.
3. Brainstorm ideas
Use the question to create ideas to solve your problem.
A deck for every creative project
Triggers questions are organised in decks with different topics.
Explore them to choose the best for your type of projects.
The deck for rational thinkers.
Use it to create graphic design projects, campaigns, ads, posters and promotion tools.
The deck for forward-thinking ideas.
Use it to create tech oriented projects, new products/services, campaigns, edgy ideas and ideas focused on Millennials.
The deck based on people's needs.
Use it to create new products/services ideas and innovation that put users on the center.
The deck for the out-of-the-box thinkers.
Use it to create storytelling, ads, campaigns, ambient ideas, space ideas, products/services and any other challenges.
How creatives use Triggers
Intrigued to know how it feels to use our cards? Hear it from our users.
We asked creatives from Typeform, Designit and other studios how it felt to try Triggers for the first time.
Users from more than 17 different countries
Our cards travel all around the world. This is what they say about them.
It's all about creativity
Read our posts about design thinking, creative methods and other useful tips
It is a common problem. It could be personality, personal situation, or trust issues. Whatever the reason is, the problem is always the same: not everyone contributes with ideas when brainstorming. Even when it could sound like a huge issue and some difficult to solve, it's not. You just need to introduce one simple step in your creative sessions: first write, then share.
Admit it. We don't know how to listen really. It's a common thing. When someone comes to tell us something, while we are listening, we already think what to answer. It's an automatic mechanism inside of us, and it usually leads to a lot of prejudges and misunderstandings.
Ideating with Triggers cards could be addictive! That isn't necessarily a bad thing (we assure you there are no health contraindications), but we recommend to put a limit on the number of cards you use for each session.
Making sure everyone in the team participates in the creative process is a hard task. We are not only dealing with different personalities, but there are also many factors that could make some people quiet and others too loud.
It's reality. There are days when you or your team will be feeling lazy, unmotivated or just not in the mood of going into the ideation process.
If you have been facilitating the creative process or in charge of a creative team before, you know how tough is to direct them without sounding like a dictator or killing their motivation.
An important part of the brainstorming is to arrive at conclusions. Sounds basic, right? Well, that can be the hardest part sometimes. It's not only about the decision-making process (that's a single topic itself) but to agree on what are the ideas we got.
It doesn't matter how well you prepare the exercises for your brainstorming sessions, if the team doesn't come with the right attitude, it will be a disaster.
It's 2017 and project managers still freak out every time they have to calculate how long it will take the creative team to arrive at a solution for the client's brief. We have all been there. It's an endless fight. So, is it impossible to calculate how long the creative process should last?
We all like shortcuts, especially if they can cut us unnecessary time spent in boring "creative" meetings. When it comes to creativity, we depend too much on the Eureka moment, but there are ways to get there quicker.